A Simple and Easy Guide to SOLID Principles in C#
Introduction: In this blog, we will explore the SOLID principles of object-oriented design and their crucial role in creating maintainable, understandable, and flexible software. SOLID is an acronym for five key design principles: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion. These principles, introduced by Robert C. Martin (Uncle Bob) in his paper "Design Principles and Design Patterns," help us avoid common design problems and promote code quality. Single Responsibility Principle: The Single Responsibility Principle states that a class should have only one responsibility and one reason to change. For example, let's consider a Book class that also handles database operations. To adhere to the Single Responsibility Principle, we can split it into two classes: Book for managing book data and BookRepository for handling database logic. By adhering to this principle, we achieve better code organization, ease of main...